![]() “It got turned down because it takes 20% more sales to make the same money”, said one past developer.īattlefront 3 was a title launched by DICE, but ultimately the title was canceled by EA due to licensing costs. ![]() ![]() Unfortunately no, on the contrary, the publisher would have simply refused the project to the teams of DICE, because the Star Wars license is not profitable enough.īattlefront 3 was a pitched title from DICE, but ultimately, the title was shot down by EA due to licensing costs. Logically, one would have thought that EA was going to ask DICE to take care of a third opus after the release of Battlefield 2042.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |